Public Fields
-
Vector3D V1
- private:
-
Vector3D V2
-
Vector3D V3
-
Vector3D Normal
- The three vertex of the triangle
-
Vector3D Baricentre
- The normal of the triangle
Public Methods
-
FaceCollision()
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FaceCollision(Vector3D v1, Vector3D v2, Vector3D v3)
-
~FaceCollision()
-
void SetV1(double x, double y, double z)
-
void SetV2(double x, double y, double z)
-
void SetV3(double x, double y, double z)
-
void ComputeNormal(void)
-
void ComputeBaricentre(void)
-
void ComputeAll(void)
-
bool ISPointInside(Vector3D p)
-
void LocateandOrient(double T[3], double R[3][3])
Documentation
- FaceCollision()
- FaceCollision(Vector3D v1, Vector3D v2, Vector3D v3)
- ~FaceCollision()
- void SetV1(double x, double y, double z)
- void SetV2(double x, double y, double z)
- void SetV3(double x, double y, double z)
- void ComputeNormal(void)
- void ComputeBaricentre(void)
- void ComputeAll(void)
- bool ISPointInside(Vector3D p)
- void LocateandOrient(double T[3], double R[3][3])
- Vector3D V1
- private:
- Vector3D V2
- Vector3D V3
- Vector3D Normal
- The three vertex of the triangle
- Vector3D Baricentre
- The normal of the triangle
- This class has no child classes.
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