Public Fields
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Vector3D V1
- private:
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Vector3D V2
-
Vector3D V3
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Vector3D Normal
- The three vertex of the triangle
-
Vector3D Baricentre
- The normal of the triangle
Public Methods
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FaceCollision()
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FaceCollision(Vector3D v1, Vector3D v2, Vector3D v3)
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~FaceCollision()
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void SetV1(double x, double y, double z)
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void SetV2(double x, double y, double z)
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void SetV3(double x, double y, double z)
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void ComputeNormal(void)
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void ComputeBaricentre(void)
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void ComputeAll(void)
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bool ISPointInside(Vector3D p)
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void LocateandOrient(double T[3], double R[3][3])
Documentation
FaceCollision()
FaceCollision(Vector3D v1, Vector3D v2, Vector3D v3)
~FaceCollision()
void SetV1(double x, double y, double z)
void SetV2(double x, double y, double z)
void SetV3(double x, double y, double z)
void ComputeNormal(void)
void ComputeBaricentre(void)
void ComputeAll(void)
bool ISPointInside(Vector3D p)
void LocateandOrient(double T[3], double R[3][3])
Vector3D V1
- private:
Vector3D V2
Vector3D V3
Vector3D Normal
- The three vertex of the triangle
Vector3D Baricentre
- The normal of the triangle
- This class has no child classes.
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