Public Fields
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Vector3D Normal
- private:
-
Vector3D Baricentre
-
unsigned int I
-
unsigned int J
-
unsigned int K
-
unsigned int R
- index of vertex
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unsigned int S
-
unsigned int T
-
unsigned int Material
- index of vertex's texture coordinates: I -> R, J -> S, K -> T
Public Methods
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FaceIJK()
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FaceIJK(unsigned int i, unsigned int j, unsigned int k, unsigned int m, unsigned int r=0, unsigned int s=0, unsigned int t=0)
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~FaceIJK()
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void Set(unsigned int i, unsigned int j, unsigned int k, unsigned int m, unsigned int r=0, unsigned int s=0, unsigned int t=0)
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void SetNormal(Vector3D normal)
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void SetBaricentre(Vector3D bar)
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void SetMaterial(unsigned int m)
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int ParseXML(xmlDocPtr doc, xmlNodePtr cur)
- Parse a FaceIJK node inside a XML file.
Documentation
- FaceIJK()
- FaceIJK(unsigned int i, unsigned int j, unsigned int k, unsigned int m, unsigned int r=0, unsigned int s=0, unsigned int t=0)
- ~FaceIJK()
- void Set(unsigned int i, unsigned int j, unsigned int k, unsigned int m, unsigned int r=0, unsigned int s=0, unsigned int t=0)
- void SetNormal(Vector3D normal)
- void SetBaricentre(Vector3D bar)
- void SetMaterial(unsigned int m)
- int ParseXML(xmlDocPtr doc, xmlNodePtr cur)
- Parse a FaceIJK node inside a XML file. (1 if OK, 0 if ERROR)
- Vector3D Normal
- private:
- Vector3D Baricentre
- unsigned int I
- unsigned int J
- unsigned int K
- unsigned int R
- index of vertex
- unsigned int S
- unsigned int T
- unsigned int Material
- index of vertex's texture coordinates: I -> R, J -> S, K -> T
- This class has no child classes.
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