class Texture


Public Methods

[more] Texture()
[more] ~Texture()
[more]inline void SetName(const string &name)
[more]inline string GetName() const
[more]inline GLuint GetTextureID() const
[more]bool HaveImageData()
[more]int LoadImage(const string &filename)
[more]void ShowProperties(void)
[more]void MakeGLTexture(void)
[more]void BindTexture(void)
[more]void DeleteGLTexture(void)
[more]int ParseXML(xmlDocPtr doc, xmlNodePtr cur)
Parse a texture node inside a XML file

Private Fields

[more]string Name
[more]GLuint texID
[more]OpenGLpng image


Documentation

o Texture()

o ~Texture()

oinline void SetName(const string &name)

oinline string GetName() const

oinline GLuint GetTextureID() const

obool HaveImageData()

oint LoadImage(const string &filename)

ovoid ShowProperties(void)

ovoid MakeGLTexture(void)

ovoid BindTexture(void)

ovoid DeleteGLTexture(void)

oint ParseXML(xmlDocPtr doc, xmlNodePtr cur)
Parse a texture node inside a XML file

ostring Name

oGLuint texID

oOpenGLpng image


This class has no child classes.

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