-
#define
AIRDATASENSOR_H-
#define
AirDyno_H-
#define
AMORTIGUATOR_H-
#define
Atmosphere_H-
#define
Camera3D_H-
#define
Circle_H-
#define
Circle2D_H-
#define
Curve_H-
#define
Engine_H-
#define
FaceCollision_H-
#define
FaceIJK_H-
#define
Function01_H-
#define
GearStrut_H-
#define
Hud_H-
#define
DEG2HUD(17.4533f / 1.0f)-
#define
RAD2HUD(DEG2HUD*(180/M_PI)-
#define
INTEGRATOR_H-
template<class A> Integrator<A>
Integrator()-
template<class A> void Integrator<A>
SetMethod(int m)-
template<class A> void Integrator<A>
SetOversampling(int o)-
template<class A> void Integrator<A>
Setdt(double h)-
template<class A> void Integrator<A>
MakeIntegration(double dt, VectorND& y, A &x)-
template<class A> void Integrator<A>
RungeKutta4(double h, VectorND& y, A &x)-
template<class A> void Integrator<A>
Euler(double h, VectorND& y, A &x)-
#define
Lag_H-
#define
Light_H-
#define
Line_H-
#define
Line2D_H-
#define
Line3D_H-
#define
Material_H-
#define
MATRIX3X3_H-
#define
MatrixNM_H-
#define
Mesh_H-
#define
Motion_H-
#define
NMSIMPLEX_H-
#define
stoppingStepLength-
template<class A> NMSimplex<A>
~NMSimplex()-
template<class A> void NMSimplex<A>
SetAlpha(double newAlpha)-
template<class A> void NMSimplex<A>
SetBeta(double newBeta)-
template<class A> void NMSimplex<A>
SetGamma(double newGamma)-
template<class A> void NMSimplex<A>
SetSigma(double newSigma)-
template<class A> void NMSimplex<A>
SetMaxCalls(long mcalls)-
template<class A> void NMSimplex<A>
InitFixedLengthRightSimplex(const VectorND basePoint, const double edgeLength, A &a)-
template<class A> void NMSimplex<A>
InitVariableLengthRightSimplex(const VectorND basePoint, const double* edgeLengths, A &a)-
template<class A> Newton<A>
Newton()-
template<class A> void Newton<A>
SetNIterMax(int n)-
template<class A> void Newton<A>
SetEpsilon(double e)-
template<class A> void Newton<A>
SetDampingFactor(double g)-
template<class A> int Newton<A>
FindRoot(double &x, A &c)-
template<class A> int Newton<A>
FindNextRoot(double &x, A &c)-
#define
Object3D_H-
#define
QUATERNION_H-
#define
RAPID_H-
extern int
RAPID_num_box_tests-
extern int
RAPID_num_tri_tests-
extern int
RAPID_num_contacts-
externstruct collision_pair
*RAPID_contact-
int
num_boxes_alloced-
tri*
tris-
int
num_tris-
int
num_tris_alloced-
int
build_state-
int
build_hierarchy()-
double
s1-
double RAPID_model*
RAPID_model1-
double RAPID_model* double
R2[3][3]-
double RAPID_model* double double
T2[3]-
double RAPID_model* double double double
s2-
double RAPID_model* double double double RAPID_model*
RAPID_model2-
double RAPID_model* double double double RAPID_model* int
flag-
#define
RAPID_VERSION_H-
static char
rapid_version[]-
#define
RigidBody_H-
#define
ROTOR_H-
#define
RotorCraft_H-
#define
BUFSIZE-
#define
Scene3D_H-
#define
SkyDome_H-
#define
AirCraft_H-
#define
Table_H-
#define
Table3_H-
#define
TerrainSOAR_H-
#define
DEPTH_PRECISION-
#define
MINIFY_MIN(m)-
#define
Text2D_H-
#define
Texture_H-
#define
TEXTUREMANAGER_H-
#define
Timer_H-
#define
Vector2D_H-
#define
DEG2RAD(x)-
#define
Vector3D_H-
#define
Vertex_H-
#define
View2D_H-
#define
WHEEL_H-
#define
__OPENGL_PNG__-
#define
MATVEC_H-
#define
myfabs(x)-
inline void
Mprintg(double M[3][3])-
inline void
Mfprint(FILE* f, double M[3][3])-
inline void
Mprint(double M[3][3])-
inline void
Vprintg(double V[3])-
inline void
Vfprint(FILE* f, double V[3])-
inline void
Vprint(double V[3])-
inline void
Midentity(double M[3][3])-
inline void
McM(double Mr[3][3], double M[3][3])-
inline void
VcV(double Vr[3], double V[3])-
inline void
McolcV(double Vr[3], double M[3][3], int c)-
inline void
McolcMcol(double Mr[3][3], int cr, double M[3][3], int c)-
inline void
MxMpV(double Mr[3][3], double M1[3][3], double M2[3][3], double T[3])-
inline void
MxM(double Mr[3][3], double M1[3][3], double M2[3][3])-
inline void
MxMT(double Mr[3][3], double M1[3][3], double M2[3][3])-
inline void
MTxM(double Mr[3][3], double M1[3][3], double M2[3][3])-
inline void
MxV(double Vr[3], double M1[3][3], double V1[3])-
inline void
MxVpV(double Vr[3], double M1[3][3], double V1[3], double V2[3])-
inline void
sMxVpV(double Vr[3], double s1, double M1[3][3], double V1[3], double V2[3])-
inline void
MTxV(double Vr[3], double M1[3][3], double V1[3])-
inline void
sMTxV(double Vr[3], double s1, double M1[3][3], double V1[3])-
inline void
VmV(double Vr[3], const double V1[3], const double V2[3])-
inline void
VpV(double Vr[3], double V1[3], double V2[3])-
inline void
VpVxS(double Vr[3], double V1[3], double V2[3], double s)-
inline void
MskewV(double M[3][3], const double v[3])-
inline void
VcrossV(double Vr[3], const double V1[3], const double V2[3])-
inline double
Vlength(double V[3])-
inline void
Vnormalize(double V[3])-
inline double
VdotV(double V1[3], double V2[3])-
inline void
VxS(double Vr[3], double V[3], double s)-
inline void
Mqinverse(double Mr[3][3], double m[3][3])-
definerfabs(x)
((x < 0) ? -x : x)(a, i, j, k, l)-
h-
a[i][j]-
a[k][l]-
inline int
Meigen(double vout[3][3], double dout[3], double a[3][3])-
inline void
print_moment(moment &M)-
inline void
clear_accum(accum &a)-
inline void
accum_moment(accum &a, moment &b)-
inline void
mean_from_moment(double M[3], moment &m)-
inline void
mean_from_accum(double M[3], accum &a)-
inline void
covariance_from_accum(double C[3][3], accum &a)-
inline void
compute_moment(moment &M, double p[3], double q[3], double r[3])-
inline void
compute_moments(moment* M, tri* tris, int num_tris)-
#define
OBB_H-
const int
RAPID_BUILD_STATE_CONST-
#define
OpenALpp_H-
#define
DATABUFSIZE-
#define
VORBIS_FUNC-
string
GetALErrorString(ALenum err)-
string
GetALCErrorString(ALenum err)-
#define
OVERLAP_H-
int
tri_contact(double* P1, double* P2, double* P3, double* Q1, double* Q2, double* Q3)-
int
obb_disjoint(double B[3][3], double T[3], double a[3], double b[3])-
#define
XMLSupport_H-
double
parse_float(const string str)-
int
parse_int(const string str)-
double
parse_vectord(int j, const string str)-
int
parse_vectori(int j, const string str)-
bool
parse_bool(const string str)-
double
parse_vector4d(int j, const string str)-
double
parse_float_node(xmlDocPtr doc, xmlNodePtr cur)-
int
parse_int_node(xmlDocPtr doc, xmlNodePtr cur)-
bool
parse_bool_node(xmlDocPtr doc, xmlNodePtr cur)-
void
parse_vector4d_node(xmlDocPtr doc, xmlNodePtr cur, double* d)-
string
parse_string_node(xmlDocPtr doc, xmlNodePtr cur)
Alphabetic index Hierarchy of classes
This page was generated with the help of DOC++.