-
#define
AIRDATASENSOR_H
-
#define
AirDyno_H
-
#define
AMORTIGUATOR_H
-
#define
Atmosphere_H
-
#define
Camera3D_H
-
#define
Circle_H
-
#define
Circle2D_H
-
#define
Curve_H
-
#define
Engine_H
-
#define
FaceCollision_H
-
#define
FaceIJK_H
-
#define
Function01_H
-
#define
GearStrut_H
-
#define
Hud_H
-
#define
DEG2HUD(17.4533f / 1.0f)
-
#define
RAD2HUD(DEG2HUD*(180/M_PI)
-
#define
INTEGRATOR_H
-
template<class A> Integrator<A>
Integrator()
-
template<class A> void Integrator<A>
SetMethod(int m)
-
template<class A> void Integrator<A>
SetOversampling(int o)
-
template<class A> void Integrator<A>
Setdt(double h)
-
template<class A> void Integrator<A>
MakeIntegration(double dt, VectorND& y, A &x)
-
template<class A> void Integrator<A>
RungeKutta4(double h, VectorND& y, A &x)
-
template<class A> void Integrator<A>
Euler(double h, VectorND& y, A &x)
-
#define
Lag_H
-
#define
Light_H
-
#define
Line_H
-
#define
Line2D_H
-
#define
Line3D_H
-
#define
Material_H
-
#define
MATRIX3X3_H
-
#define
MatrixNM_H
-
#define
Mesh_H
-
#define
Motion_H
-
#define
NMSIMPLEX_H
-
#define
stoppingStepLength
-
template<class A> NMSimplex<A>
~NMSimplex()
-
template<class A> void NMSimplex<A>
SetAlpha(double newAlpha)
-
template<class A> void NMSimplex<A>
SetBeta(double newBeta)
-
template<class A> void NMSimplex<A>
SetGamma(double newGamma)
-
template<class A> void NMSimplex<A>
SetSigma(double newSigma)
-
template<class A> void NMSimplex<A>
SetMaxCalls(long mcalls)
-
template<class A> void NMSimplex<A>
InitFixedLengthRightSimplex(const VectorND basePoint, const double edgeLength, A &a)
-
template<class A> void NMSimplex<A>
InitVariableLengthRightSimplex(const VectorND basePoint, const double* edgeLengths, A &a)
-
template<class A> Newton<A>
Newton()
-
template<class A> void Newton<A>
SetNIterMax(int n)
-
template<class A> void Newton<A>
SetEpsilon(double e)
-
template<class A> void Newton<A>
SetDampingFactor(double g)
-
template<class A> int Newton<A>
FindRoot(double &x, A &c)
-
template<class A> int Newton<A>
FindNextRoot(double &x, A &c)
-
#define
Object3D_H
-
#define
QUATERNION_H
-
#define
RAPID_H
-
extern int
RAPID_num_box_tests
-
extern int
RAPID_num_tri_tests
-
extern int
RAPID_num_contacts
-
externstruct collision_pair
*RAPID_contact
-
int
num_boxes_alloced
-
tri*
tris
-
int
num_tris
-
int
num_tris_alloced
-
int
build_state
-
int
build_hierarchy()
-
double
s1
-
double RAPID_model*
RAPID_model1
-
double RAPID_model* double
R2[3][3]
-
double RAPID_model* double double
T2[3]
-
double RAPID_model* double double double
s2
-
double RAPID_model* double double double RAPID_model*
RAPID_model2
-
double RAPID_model* double double double RAPID_model* int
flag
-
#define
RAPID_VERSION_H
-
static char
rapid_version[]
-
#define
RigidBody_H
-
#define
ROTOR_H
-
#define
RotorCraft_H
-
#define
BUFSIZE
-
#define
Scene3D_H
-
#define
SkyDome_H
-
#define
AirCraft_H
-
#define
Table_H
-
#define
Table3_H
-
#define
TerrainSOAR_H
-
#define
DEPTH_PRECISION
-
#define
MINIFY_MIN(m)
-
#define
Text2D_H
-
#define
Texture_H
-
#define
TEXTUREMANAGER_H
-
#define
Timer_H
-
#define
Vector2D_H
-
#define
DEG2RAD(x)
-
#define
Vector3D_H
-
#define
Vertex_H
-
#define
View2D_H
-
#define
WHEEL_H
-
#define
__OPENGL_PNG__
-
#define
MATVEC_H
-
#define
myfabs(x)
-
inline void
Mprintg(double M[3][3])
-
inline void
Mfprint(FILE* f, double M[3][3])
-
inline void
Mprint(double M[3][3])
-
inline void
Vprintg(double V[3])
-
inline void
Vfprint(FILE* f, double V[3])
-
inline void
Vprint(double V[3])
-
inline void
Midentity(double M[3][3])
-
inline void
McM(double Mr[3][3], double M[3][3])
-
inline void
VcV(double Vr[3], double V[3])
-
inline void
McolcV(double Vr[3], double M[3][3], int c)
-
inline void
McolcMcol(double Mr[3][3], int cr, double M[3][3], int c)
-
inline void
MxMpV(double Mr[3][3], double M1[3][3], double M2[3][3], double T[3])
-
inline void
MxM(double Mr[3][3], double M1[3][3], double M2[3][3])
-
inline void
MxMT(double Mr[3][3], double M1[3][3], double M2[3][3])
-
inline void
MTxM(double Mr[3][3], double M1[3][3], double M2[3][3])
-
inline void
MxV(double Vr[3], double M1[3][3], double V1[3])
-
inline void
MxVpV(double Vr[3], double M1[3][3], double V1[3], double V2[3])
-
inline void
sMxVpV(double Vr[3], double s1, double M1[3][3], double V1[3], double V2[3])
-
inline void
MTxV(double Vr[3], double M1[3][3], double V1[3])
-
inline void
sMTxV(double Vr[3], double s1, double M1[3][3], double V1[3])
-
inline void
VmV(double Vr[3], const double V1[3], const double V2[3])
-
inline void
VpV(double Vr[3], double V1[3], double V2[3])
-
inline void
VpVxS(double Vr[3], double V1[3], double V2[3], double s)
-
inline void
MskewV(double M[3][3], const double v[3])
-
inline void
VcrossV(double Vr[3], const double V1[3], const double V2[3])
-
inline double
Vlength(double V[3])
-
inline void
Vnormalize(double V[3])
-
inline double
VdotV(double V1[3], double V2[3])
-
inline void
VxS(double Vr[3], double V[3], double s)
-
inline void
Mqinverse(double Mr[3][3], double m[3][3])
-
definerfabs(x)
((x < 0) ? -x : x)(a, i, j, k, l)
-
h
-
a[i][j]
-
a[k][l]
-
inline int
Meigen(double vout[3][3], double dout[3], double a[3][3])
-
inline void
print_moment(moment &M)
-
inline void
clear_accum(accum &a)
-
inline void
accum_moment(accum &a, moment &b)
-
inline void
mean_from_moment(double M[3], moment &m)
-
inline void
mean_from_accum(double M[3], accum &a)
-
inline void
covariance_from_accum(double C[3][3], accum &a)
-
inline void
compute_moment(moment &M, double p[3], double q[3], double r[3])
-
inline void
compute_moments(moment* M, tri* tris, int num_tris)
-
#define
OBB_H
-
const int
RAPID_BUILD_STATE_CONST
-
#define
OpenALpp_H
-
#define
DATABUFSIZE
-
#define
VORBIS_FUNC
-
string
GetALErrorString(ALenum err)
-
string
GetALCErrorString(ALenum err)
-
#define
OVERLAP_H
-
int
tri_contact(double* P1, double* P2, double* P3, double* Q1, double* Q2, double* Q3)
-
int
obb_disjoint(double B[3][3], double T[3], double a[3], double b[3])
-
#define
XMLSupport_H
-
double
parse_float(const string str)
-
int
parse_int(const string str)
-
double
parse_vectord(int j, const string str)
-
int
parse_vectori(int j, const string str)
-
bool
parse_bool(const string str)
-
double
parse_vector4d(int j, const string str)
-
double
parse_float_node(xmlDocPtr doc, xmlNodePtr cur)
-
int
parse_int_node(xmlDocPtr doc, xmlNodePtr cur)
-
bool
parse_bool_node(xmlDocPtr doc, xmlNodePtr cur)
-
void
parse_vector4d_node(xmlDocPtr doc, xmlNodePtr cur, double* d)
-
string
parse_string_node(xmlDocPtr doc, xmlNodePtr cur)
Alphabetic index Hierarchy of classes
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