Public Methods
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ClipPlane2D()
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ClipPlane2D(GLenum plane, const Vector2D &norm, const Vector2D &Point)
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~ClipPlane2D()
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void Set(GLenum plane, const Vector2D &norm, const Vector2D &Point)
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void gl_ClipPlane()
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void gl_Enable()
- computes equation of plane to use in OpenGL
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void gl_Disable()
- creates OpenGL plane and activates it
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int ParseXML(xmlDocPtr doc, xmlNodePtr cur)
Private Fields
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GLenum glplane
- NOTE: n and P in view coordinates
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Vector2D n
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Vector2D P
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GLdouble eqn[4]
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equation of clipping plane as it would be in OpenGL.
Documentation
- ClipPlane2D()
- ClipPlane2D(GLenum plane, const Vector2D &norm, const Vector2D &Point)
- ~ClipPlane2D()
- void Set(GLenum plane, const Vector2D &norm, const Vector2D &Point)
- void gl_ClipPlane()
- void gl_Enable()
- computes equation of plane to use in OpenGL
- void gl_Disable()
- creates OpenGL plane and activates it
- int ParseXML(xmlDocPtr doc, xmlNodePtr cur)
- GLenum glplane
- NOTE: n and P in view coordinates
- Vector2D n
- Vector2D P
- GLdouble eqn[4]
- equation of clipping plane as it would be in OpenGL.
- equation of clipping plane as it would be in OpenGL.
- This class has no child classes.
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